
| Action | Command | Description | |||||
| ÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊÊ Password and Stuff | |||||||
| If youâve supplied a wrong or misspelled password, it will return an error, ãbad Rcon passwordä. If you entered it correctly it will simply enter to the next line then type RCON STATUS to check if it worked. | |||||||
| Connect to RCON | rconpassword XXXXX | ||||||
| Change RCON password | |||||||
| rcon rconpassword XXXXXX | First connect to server to use this | ||||||
| Do before connecting to server. To remove password use "" (no space) in stead off XXXXXX | |||||||
| Set player password | rcon password XXXXXX | ||||||
| Sets the password required for private clients to connect. If all (public) slots are full and a user wich logs in with a private password then user without a password gets kicked | |||||||
| Set private password | set sv_privatepassword XXXXXX | ||||||
| Server info | |||||||
| Shows player info (number, score, IP) for all the people on your server | |||||||
| Status | rcon status | ||||||
| Serverinfo | rcon serverinfo | Shows current server settings | |||||
| Show all commands | rcon CMDLIST | Shows a list off all commands | |||||
| Show all CVAR's | rcon CVARLIST | full lists of available commands and cvar's. | |||||
| Reset server | RCON restart | restarts server | |||||
| Player commands | |||||||
| Kick all players | rcon kick all | Kicks everyone off the server at once | |||||
| Kick a player off the server by his playername (use quotes if spaces in name) | |||||||
| Kick player by name | rcon kick playername | ||||||
| Kick a player by their client #. "Rcon Status" will list players # | |||||||
| Kick player by number | rcon clientkick # | ||||||
| Ê | |||||||
| Server client settings | |||||||
| Set max ping for client | Keeps anyone with a higher ping value than this from connecting to the server. | ||||||
| set sv_maxPing ### | |||||||
| Sets the minimum ping a client must have to be allowed to join the server. This will allow you to eliminate those low ping high speed connections that like to jump on servers with a ping of 20 and dominate all the modem users with their 200+ pings | |||||||
| Set minimal ping | set sv_minping ### | ||||||
| Teamdamage Friendly fire |
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| set g_teamdamage # | Sets friendly fire 0=off 1=on | ||||||
| Server names and messages | |||||||
| Name of the server, what people will see in the browser | |||||||
| Server name | set sv_hostname XXXXXX | ||||||
| Message | set g_motd XXXXXX | Sets the Message of the Day | |||||
| Sets the Message of the Day. Doesn't appear always. | |||||||
| Message | set g_motdString XXXXXX | ||||||
| Set user name | set username XXXXXX | Set user shown in server info | |||||
| Console speak | RCON say XXXXXX | Displays in gamechat "Console: XXXXXX" | |||||
| General Server Settings | |||||||
| Voting | set g_allowvote # | 1=allow vote, 0=no voting | |||||
| set to 5 or to stop "re-spawn cheaters" in round based games, Default is 30 | |||||||
| Respawn protection | set g_allowjointime ## | ||||||
| Map settings | |||||||
| View maplist | rcon maplist | Browse all available TDM/OBJ maps | |||||
| map dm/mohdmX map obj/obj_teamX |
Go to map X. You can't load a DM map in a OBJ game and ViceVersa. Use g_gametype # to change gametype | ||||||
| Choose map | |||||||
| Ê | Ê | Ê | |||||
| set sv_maplist "dm/mohdm1 dm/mohdm2 dm/mohdm3 dm/mohdm4" |
This is the map cycle list. You can't load a DM map in a OBJ game and ViceVersa. Use g_gametype # to change gametype | ||||||
| Set maplist | |||||||
| Objective: obj/obj_team1 obj/obj_team2 obj/obj_team3 obj/obj_team4 TDM: dm/mohdm1 dm/mohdm2 dm/mohdm3 dm/mohdm4 dm/mohdm5 dm/mohdm6 dm/mohdm7 dm/southern_france_2_final dm/le-camp dm/trainingcenter dm/thefalls |
Objective: The Hunt V2 Rocket Facility Omaha Beach The Bridge TDM: Southern France Destroyed Village Remagen The Crossroads Snowy Park Stalingrad Algiers SouthernFrance2 Le-Camp Training Center The Falls |
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| Map Names, Including ones on [D.o.G]Server | |||||||
| Game settings | |||||||
| 1 = Free for all 2 = Team DM (Team Match, respawn) 3 = Round Based DM (Death Match) 4 = Objective rounds |
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| Set gametype | set g_gametype # | ||||||
| Sets limit of frags (rounds or kills) that will end the match (0=no limit) | |||||||
| Fraglimit | set fraglimit # | ||||||
| Sets time limit before map change (0=no time limit) | |||||||
| Timelimit | set timelimit ## | ||||||
| Sets roundtime in minutes for round based and objective games. 0=no time limit. For omaha beach (obj_team3) use 0, 15 or 25 | |||||||
| Roundlimit | set roundlimit ## | ||||||